Welcome to the
If this is your first attempt to create a model in Real5D we highly recommend you to use this Wizard, as this will help you to go through the different phases from starting the model, until uploading into the cloud.
So let's start!
|The final Real5D models consist of three parts: 3d objects, textures, and lightmaps which contain the lighting information.|
|The space to be presented can be walked through in its entire size by an avatar, everything that will be visible and therefore one should pay close attention to every little viewable detail and that the objects are joined properly.|
|You also have to create the surrounding environment as it is very possible that it can be seen by the avatar from the interior space.|
|You should take the approach of low-poly modeling so your Real5D model will be usable and enjoyable on older and slower computers. Approximate polygon counts for certain types of buildings are as follows: one storey apartment: 100-200,000; a house/building with multiple stories: 250-350,000; office space: 200-400,000; shopping mall: 400-800,000.|
|If you would like to present both the exterior and interior, you should break down the project into two separate scenes: one for the exterior and one for the interior (apartments, offices, lobbies, stairs, etc).|
|You should take into consideration that the model needs to be transferred into 3ds Max at a certain stage and it has to be finished within this software. We optimized our workflow for V-Ray rendering engine so we suggest you should use it as well, as this is the best choice for getting the best quality in a decent rendering time. The majority of the information found in the Knowledge Center is based on V-Ray, nevertheless you can use a different rendering engine which supports 'Render to Texture' function.|
|You have all the necessary materials in one of the following formats: printed plans; digital documentation in PDF or in image formats; digital plans originating from CAD software (PLN, RVT, etc).|
|You have at least one of the following documentation types: sketches; conceptual drawings; permit plan; final design.|
|For interior models you have at least the necessary layouts and a cross-section view, for exterior models you have all the necessary facades beside the layouts.|